Enlisted
Enlisted information
Good Enlisted play starts with information. This guide is about seeing squads and engineers before you commit.
Read the space first
Enlisted hides the real threat behind WWII campaigns with AI squads and vehicle tickets. Look for motion, not just loot glow.
Call tanks early. A late call is how a duo walks into a stacked room.
Noise and light
Light and audio lie in Enlisted. Test one corner, then move. Do not spray because a prop ticked.
Caps is useful only if you still have a way out. Information without an exit is just a longer death.
When to leave
Leave when the picture goes noisy. Extra time in Enlisted rarely pays after the first warning.
Reset on a quiet route. Darkflow / Gaijin maps reward patience more than a second peek.
If you want a wider set of notes after this page, you can also explore more game information.