Grounded
Grounded information
Good Grounded play starts with information. This guide is about seeing MIX.R and burrows before you commit.
Read the space first
Grounded hides the real threat behind backyard biomes, burrows, and MIX.R events. Look for motion, not just loot glow.
Call smoothies early. A late call is how a duo walks into a stacked room.
Noise and light
Light and audio lie in Grounded. Test one corner, then move. Do not spray because a prop ticked.
Boss bugs is useful only if you still have a way out. Information without an exit is just a longer death.
When to leave
Leave when the picture goes noisy. Extra time in Grounded rarely pays after the first warning.
Reset on a quiet route. Obsidian Entertainment maps reward patience more than a second peek.
If you want a wider set of notes after this page, you can also explore more game information.