Grounded
Grounded routes
Routes win more Grounded sessions than raw aim. This guide maps short loops, long loops, and timing around zip lines.
A short loop
The short loop hits MIX.R and one backup. If that backup is empty, leave.
Do not add a third stop because the bag is half full. Grounded third stops are where third parties live.
A long loop
The long loop is for nights when burrows is quiet. It still needs a named exit.
Travel light until the last stop. backyard biomes, burrows, and MIX.R events makes heavy bags slow on the only road out.
Timing windows
Smoothies has a clock. Arrive early or skip it. Mid-timer arrivals donate kits.
Write the time you left spawn. Grounded players who ignore the clock repeat the same late extract.
When you finish this checklist, you can also explore more detail.