Hunt: Showdown
Hunt information
Good Hunt play starts with information. This guide is about seeing clues and boss lairs before you commit.
Read the space first
Hunt: Showdown hides the real threat behind bayou compounds, bosses, and dark-sight extracts. Look for motion, not just loot glow.
Call sound traps early. A late call is how a duo walks into a stacked room.
Noise and light
Light and audio lie in Hunt. Test one corner, then move. Do not spray because a prop ticked.
Extracts is useful only if you still have a way out. Information without an exit is just a longer death.
When to leave
Leave when the picture goes noisy. Extra time in Hunt: Showdown rarely pays after the first warning.
Reset on a quiet route. Crytek maps reward patience more than a second peek.
Keep this page for the basics, then you can also explore this collection.