Marathon
Marathon routes
Routes win more Marathon sessions than raw aim. This guide maps short loops, long loops, and timing around map control.
A short loop
The short loop hits contracts and one backup. If that backup is empty, leave.
Do not add a third stop because the bag is half full. Marathon third stops are where third parties live.
A long loop
The long loop is for nights when extracts is quiet. It still needs a named exit.
Travel light until the last stop. colony raids with factions, contracts, and extract windows makes heavy bags slow on the only road out.
Timing windows
Loadouts has a clock. Arrive early or skip it. Mid-timer arrivals donate kits.
Write the time you left spawn. Marathon players who ignore the clock repeat the same late extract.
For more game updates, guides, and related resources, you can also explore extra reading.