Raft

Raft first look

Raft is a survival craft from Redbeet Interactive. This page covers how a normal session feels on ocean collection, story islands, and base expansion.

IGN artwork for Raft

How a session starts

Open with one job, not five. Raft punishes players who sprint into collection nets before they know the route.

Steam session and live patches change the feel of a night. Keep the first hour simple: spawn, learn one loop, leave with something useful.

What to watch on the map

Story islands and sharks decide most early deaths. Mark those spots before you chase a fight.

The map is built around ocean collection, story islands, and base expansion. If you cannot name the next extract or safe room, you are not ready to third-party.

A simple close

End the session when the loop is clean. One good run around engines beats three messy wipes.

Write down what failed. Raft repeats the same mistake until you change the plan.

Keep this page for the basics, then you can also explore related resources.