SAND
SAND combat
SAND combat is short. This page covers first shots, lane holds, and resets around extracts.
Pick the first shot
Win the first angle. SAND players who wide-swing every door lose to someone waiting on relics.
Keep the crosshair at the height the next player will appear. Fancy movement is slower than a ready lane.
Hold a lane
One lane is enough. Cover storms and let teammates take the rest.
Easy Anti-Cheat updates do not change this: a calm hold still beats a panic swing.
Reset after the spray
After the spray, reload behind cover and count steps. desert raids, relics, and extract routes under heat and dust punishes people who chase while empty.
If the fight is even, leave. camps is still there on the next pass.
Keep this page for the basics, then you can also explore related resources.