Rainbow Six Siege

Siege combat

Rainbow Six Siege combat is short. This page covers first shots, lane holds, and resets around site setups.

IGN artwork for Rainbow Six Siege

Pick the first shot

Win the first angle. Siege players who wide-swing every door lose to someone waiting on drones.

Keep the crosshair at the height the next player will appear. Fancy movement is slower than a ready lane.

Hold a lane

One lane is enough. Cover vertical play and let teammates take the rest.

BattlEye updates do not change this: a calm hold still beats a panic swing.

Reset after the spray

After the spray, reload behind cover and count steps. attacker drones and defender site setups on destructible interiors punishes people who chase while empty.

If the fight is even, leave. utility is still there on the next pass.

If you want a wider set of notes after this page, you can also explore extra context.